//local modelPanelForAVerySpecialSomeHUD

function MakeLicenseModel()
	if IsValid(LocalPlayer()) and LocalPlayer():GetModel() then

		/*panelForAVerySpecialSomeHUD = vgui.Create( "DPanel" )
		panelForAVerySpecialSomeHUD:SetPos( 20, ScrH()-(64+25) )
		panelForAVerySpecialSomeHUD:SetSize( 64, 64+25 )
		panelForAVerySpecialSomeHUD:MakePopup(false)
		panelForAVerySpecialSomeHUD:MouseCapture(false)*/
		if modelPanelForAVerySpecialSomeHUD then
			modelPanelForAVerySpecialSomeHUD:Remove()
		end
		if modelPanelForAVerySpecialSomeHUD2 then
			modelPanelForAVerySpecialSomeHUD2:Remove()
		end
		if modelPanelForAVerySpecialSomeHUD3 then
			modelPanelForAVerySpecialSomeHUD3:Remove()
		end
		modelPanelForAVerySpecialSomeHUD = vgui.Create( "DModelPanel" )
		modelPanelForAVerySpecialSomeHUD2 = vgui.Create( "DModelPanel" )
		modelPanelForAVerySpecialSomeHUD3 = vgui.Create( "DModelPanel" )

		/*
		modelPanelForAVerySpecialSomeHUD:SetSize(49,50)
		modelPanelForAVerySpecialSomeHUD:SetPos(ScrW()-50-5, ScrH() - 346 - 20)
		*/

		/*
		modelPanelForAVerySpecialSomeHUD:SetSize(80,80)
		modelPanelForAVerySpecialSomeHUD:SetPos(ScrW()/2-40,ScrH() - 80)
		*/

		modelPanelForAVerySpecialSomeHUD:SetSize(40,40)
		modelPanelForAVerySpecialSomeHUD:SetPos( 270,ScrH() - 42)

		modelPanelForAVerySpecialSomeHUD2:SetSize(34,34)
		modelPanelForAVerySpecialSomeHUD2:SetPos( 135,ScrH() - 36)

		modelPanelForAVerySpecialSomeHUD3:SetSize(34,34)
		modelPanelForAVerySpecialSomeHUD3:SetPos( 1,ScrH() - 36)

		modelPanelForAVerySpecialSomeHUD:SetModel( LocalPlayer():GetModel() )
		modelPanelForAVerySpecialSomeHUD:SetCamPos( Vector( 16, 0, 65 ) )
		modelPanelForAVerySpecialSomeHUD:SetLookAt( Vector( 0, 0, 65 ) )

		modelPanelForAVerySpecialSomeHUD2:SetModel( "models/props_combine/breenchair.mdl" )
		modelPanelForAVerySpecialSomeHUD2:SetCamPos( Vector( 60/2, 50/2, 45/2 ) )
		modelPanelForAVerySpecialSomeHUD2:SetLookAt( Vector( 0, 0, 20 ) )

		modelPanelForAVerySpecialSomeHUD3:SetModel( "models/props/cs_assault/money.mdl" )
		modelPanelForAVerySpecialSomeHUD3:SetCamPos( Vector( 6, 4, 6 ) )
		modelPanelForAVerySpecialSomeHUD3:SetLookAt( Vector( 0, 0, 0 ) )

		function modelPanelForAVerySpecialSomeHUD:LayoutEntity( Entity )
			return
		end
		//function modelPanelForAVerySpecialSomeHUD2:LayoutEntity( Entity )
		//	return
		//end
		//function modelPanelForAVerySpecialSomeHUD3:LayoutEntity( Entity )
		//	return
		//end
		function modelPanelForAVerySpecialSomeHUD.Entity:GetPlayerColor()
			//ThisColor = LocalPlayer():GetColor()
			return Vector (0.1, 0.1, 0.1) 
		end
	end

	//modelPanelForAVerySpecialSomeHUD:Close()

	timer.Simple(5, MakeLicenseModel)
end


if CLIENT then


	//local sequence = self:LookupSequence("idle")
	//self:ResetSequence(sequence)
	//self:SetPlaybackRate(0)

	timer.Simple(10, function() 
		MakeLicenseModel() 
	end)
end